Fade objects between camera and all your characters.
1. Fade objects between camera and all your characters.
2. Any meshes can be hidden. Skeletal Mesh, StatickMesh.
3. More options. Distance, object type, class your characters, near camera radius, fade speed.
4. Clear blueprint code with comments.
5. Easy install for your project. Only one component for you character or RTS camera actor. Plug and play now!
6. No need add component for other actors.
7. Fade mesh can have more materials!
8. 100% Blueprint component.
– 1 Blueprint Component
– 1 Structures
– 1 Material
– 1 Demo Level